Blender 2.93 Manual Logo
  • Getting Started
  • User Interface
  • Editors
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  • Modeling
  • Sculpting & Painting
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  • Rendering
    • Introduction
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    • Cycles
      • Introduction
      • Render Settings
      • World Settings
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      • Material Settings
      • Light Settings
      • GPU Rendering
      • Experimental Features
      • Render Baking
      • Optimizing Renders
        • Reducing Noise
        • Shader Nodes
    • Workbench
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    • Color Management
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  • Video Editing
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Blender 2.93 Manual
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  • Rendering »
  • Cycles »
  • Optimizing Renders

Optimizing RendersΒΆ

  • Reducing Noise
    • Path Tracing
    • The Source of the Noise
    • Bounces
    • Caustics and Filter Glossy
    • Light Falloff
    • Multiple Importance Sampling
    • Glass and Transparent Shadows
    • Light Portals
    • Denoising
    • Clamp Fireflies
  • Shader Nodes
    • Node Optimizations
    • Run-Time Optimizations
    • Open Shading Language
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