Blender 2.93 Manual Logo
  • Getting Started
  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
    • Introduction
    • Brush
    • Navigation
    • Modes
      • Sculpting
        • Introduction
        • Toolbar
        • Tools
        • Tool Settings
        • Adaptive Sculpting
        • Editing
          • Sculpt
          • Mask
          • Face Sets
      • Texture Paint
      • Vertex Paint
      • Weight Paint
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • Contribute Documentation
Blender 2.93 Manual
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  • Sculpting & Painting »
  • Sculpting »
  • Editing

EditingΒΆ

  • Sculpt
    • Show & Hide
    • Set Pivot
    • Rebuild BVH
    • Transfer Sculpt Mode
  • Mask
    • Brush
    • Editing
    • Display Settings
    • Clear Sculpt-Mask Data
  • Face Sets
    • Face Set from Masked
    • Face Set from Visible
    • Face Set from Edit Mode Selection
    • Initialize Face Sets
    • Grow/Shrink Face Sets
    • Expand Face Set by Topology
    • Expand Active Face Set
    • Extract Face Set
    • Invert Visible Face Sets
    • Show All Face Sets
    • Randomize Colors
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