Reference Cinema 4D Basic Features Modes Menu Component Modes
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Points

Select this tool when you want to edit an object’s points. All subsequent actions such as rotation and scaling will affect the points. In addition, the Delete function on the Edit menu now refers to the points of the object rather than to the object itself.

As soon as the tool is selected, all points of the object are represented by small squares. Selected points are highlighted in color.

You can select points using the selection tools or by clicking the points one by one. To add points to the selection, Shift+click the points. To remove points from the selection, Shift+click the points again.

To select all points, choose Select / Select All. Use Select/ Deselect All to deselect all the points.

To move a point, drag it to the new position.

To delete the selected points, choose Edit / Delete or press the Del key or Backspace key..

For the former, the vertex number (which naturally corresponds to the number in the Structure Manager) will be displayed at the top.

In general, points (from splines or geometry points) can be set numerically by double-clicking on the point. Either the move, scale or rotate tool must be active. A window will open in which the position can be entered (in the case of bezier splines, also the tangents).

Alternatively, you can edit the points and tangents using the Structure Manager.

You can quickly access commands for points from the context menu by right-clicking (Windows) or Ctrl/Cmd+clicking (Mac OS) on a point.