Material Manager Material Nodes Individual Assets Material Cutout Material
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Cutout Material

Preview Basic Inputs

Inputs

File

Interpolation

Since textures are often distorted or scaled when projected onto an object, these settings can be used to apply the texture correctly. Details can be found under

Interpolation.

Alpha

Here you can define how the alpha channel in the bitmap should be handled. Several details can be found under Alpha. Most often Straight will be the correct setting.