Material Manager Material Nodes Individual Assets Generator Ambient Occlusion
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Ambient Occlusion

Preview Basic Inputs Outputs Context

Outputs

Occlusion [-∞..+∞]

The float comma value output here represents the result of the Ambient Occlusion calculation in a range between 0 (black) and 1 (white).

Average Normal [XYZ ]

The smoothed Normal direction of the currently calculated surface point.