Inputs
This color defines the background on which the circle should be drawn.
This color is used to fill the circular surface.
This value can be used to define the circle’s radius. If set to 100%, the outer edge of the circular surface will precisely reach the edge of the texture tile.
This setting can be used to blur the outer edge of the circular surface, which will increase the size of the circle within the texture file.
This setting can be used to blur the color filling within the circular surface. The outer edges of the circle remain unchanged.