NEW IN R21

Material Manager Material Nodes Individual Assets 2D Kernel
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Kernel

Preview Basic Inputs Outputs Context Mask

Mask

Blend [0..100%]

Defines the Node’s intensity and can be used to steplessly blend between the input Color and the color value modified by the Node.

Red
Green
Blue
Alpha

Only the color components of the input color activated here will be modified by the node. The alpha component will always remain unmodified, independent of the state of the Alpha option,