Material Manager Material Nodes Individual Assets Context UVW Transform
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
UVW Transform

Preview Basic Inputs Outputs Context

Context

Context

Input the Context structure here that should be used for all of the Node’s inputs. If this function is not used, the Context structure generated by the Material tag will be automatically used (details can be found under Context).