Inputs
Here you can select one of the standard axes around which the Vector should rotate.
Angle [-5729577951308232523776..5729577951308232523776°]
Here you can define the degree of rotation. Positive angles will rotate the Vector counterclockwise. Setting the Vector 0, 0, 1 rotation setting to 1, 0, 0 will create a 90° rotation around the Y axis.
Here you can input the vector to be rotated.
This is the position of the rotation’s pivot point.