Material Manager Material Nodes Individual Assets Conversion Set Alpha
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Set Alpha

Preview Basic Inputs Outputs

Inputs

RGB

Here you can input the color value into the Node to which you want to add an alpha component.

Alpha [0..100%]

Here you can link grayscales or float comma values between zero and 1 that you want to use as alpha. Black, or null, will make the color transparent, white, or 1, will make the color opaque.