Reference Cinema 4D Basic Features Tools Menu Randomize
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Randomize

Options Tool

Options

Move [XYZ m]

The maximum values by which the objects may be moved. For example, values of (100,0,0) allow the objects to move by up to 100 units from their original positions in the X direction, but there will be no movement in the Y and Z directions.

Scale [%]

The maximum values by which the objects may be scaled. For example, values of (3,1,1) allow the objects to be scaled by up to three times their original sizes along the X axis, but there will be no scaling in the Y and Z directions.

The objects are scaled from their origins, therefore the position of the origin is important. The scaling can also be affected if any of the axes has been scaled independently of the object using the Object Axis tool. To be safe, use the Use Model tool mode rather than the Use Object tool mode when scaling.

Rotate [HPB °]

The maximum values by which the objects may be rotated. For example, values of (0°,85°,0°) allow the objects to be rotated by up to 85° about the pitch axis, but there will be no rotation about the heading and bank axes.

Seed [0..2147483647]

Check that none of the objects overlap after being randomized. This tends to occur when the original objects are close together before the Randomize command is used. Corrective positioning of overlapping objects may be required.