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This manual contains several pages giving details of how to accomplish certain tasks in Cycles 4D. Currently these are:
Add a Decal to an Object
Add Volumetric Lighting
Bake Cycles 4D Materials to a Texture Map
Generate a Mist Pass
Get the Length of a Vector
Get the Scene Time
Rendering Hair
Use Attributes
Use User Data with Attributes
Use Displacement
Use Image-Based Lighting
Use the Layer Weight Node
Use the Point Density Node:1
Use the Point Density Node:2
Use the Wireframe Node